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- on MOTORRED
- global EXITROW, EY, EH, DT, MANBH, MANBY, BLUESCORE, REDSCORE, SOND
- set the trails of sprite 46 to 1
- set EY to 391
- set EH to 571
- if SOND = 0 then
- puppetSound("MOTOR1")
- end if
- updateStage()
- set DT to 25
- COUNTTIME()
- repeat with Z = 9 down to EXITROW
- if SOND = 0 then
- puppetSound("MOTOR2")
- end if
- updateStage()
- repeat with ZZ = 1 to 7
- set EY to EY - 5
- set the locH of sprite 46 to EH
- set the locV of sprite 46 to EY
- updateStage()
- set DT to 2
- COUNTTIME()
- end repeat
- end repeat
- REMOVESPRITE()
- set the locH of sprite 9 to MANBH
- set the locV of sprite 9 to MANBY
- set the castNum of sprite 46 to 102
- updateStage()
- REMOVESPRITE()
- set the trails of sprite 46 to 0
- if SOND = 0 then
- puppetSound("MOTOR3")
- end if
- updateStage()
- set DT to 10
- COUNTTIME()
- repeat with Z = 9 down to EXITROW
- if SOND = 0 then
- puppetSound("MOTOR2")
- end if
- updateStage()
- repeat with ZZ = 1 to 7
- set EY to EY + 5
- set the locH of sprite 46 to EH
- set the locV of sprite 46 to EY
- updateStage()
- set DT to 2
- COUNTTIME()
- end repeat
- end repeat
- if SOND = 0 then
- puppetSound("MOTOR3")
- end if
- updateStage()
- set DT to 15
- COUNTTIME()
- set the castNum of sprite 46 to 97
- set the trails of sprite 46 to 1
- set BLUESCORE to BLUESCORE + 1
- set the text of field "BLUESCORETXT" to string(BLUESCORE)
- updateStage()
- BLUEADD()
- end
-